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We will no longer be maintaing documentation on Github. Check out the new site to get started with MRTK in Unity! MRTK Standard shading system utilizes a single, flexible shader that can achieve visuals similar to Unity's Standard Shader, implement Fluent Design System principles, and remain performant on mixed reality devices. MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Here are some of its functions: Provides the cross-platform input system and building blocks for spatial interactions and UI.
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-->This document outlines the roadmap of the Mixed Reality Toolkit. Please note that the following reflects work that is in development and target dates reflect estimates.
Current release
Mrtk For Unity
![Mrtk Github Mrtk Github](/uploads/1/1/8/6/118682986/870145904.jpg)
Microsoft Mixed Reality Toolkit v2.6
Upcoming releases
Product | Description | Timeline | Project board |
---|---|---|---|
MRTK V2.7 | Next iteration of MRTK | May 2021 | https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/14 |
Releases are centered around themes (ex: large feature areas) and are scheduled to occur approximately every 8-12 weeks.
Release details, including backlog items, can be found on the GitHub milestone pages. The complete set of open issues can also be found on GitHub.
Mixed Reality Toolkit (MRTK) roadmap
The Mixed Reality Toolkit is built to be cross MR/AR/VR/XR platform by design. The toolkit currently supports Unity 2019.4.x and Unity 2018.4.x.
When Unity releases an LTS (Long Term Support) product, the Mixed Reality Toolkit will update to the LTS release. Although the Mixed Reality Toolkit runs on the latest non-beta (ex: 2020.1) tech branch version of Unity, it is not officially supported.
2.7.0
We are currently planning the 2.7.0 release and will have more updates for you soon!For the latest status of the release, please visit the milestone page.
Status: Planning
Target Timeline: May 2021
Themes:
- Stability
- Platform Expansion: OpenXR
- User Experience
- Developer Education
- Packaging
Stability
Quality and stability are the top priority for this and all Microsoft Mixed Reality Toolkit releases. We will continue to prioritize customer and partner issues that impact the stability of MRTK components.
Platform Expansion: OpenXR
The MRTK team supports the open future of mixed reality through OpenXR. Support for OpenXR is currently under development, with initial preview support released in MRTK 2.5.2.
User Experience
We're listening to your feedback about MRTK and have continued plans for:
- Bug fixes
- Making MRTK UX controls easier to understand
- HoloLens Shell parity
- Tests to ensure features do not regress
Developer Education
We've migrated our developer documentation from Github to a new docs platform! We want to hear your feedback so we can continue to improve our developer documentation experience.We currently have MRTK tutorials that live in a different section of Mixed Reality docs. We will be migrating these tutorials to live with the rest of the MRTK documentation.
Packaging
The Mixed Reality Feature Tool is a new way for developers to discover, update, and add Mixed Reality feature packages into Unity projects. You can search packages by name or category, see their dependencies, and even view proposed changes to your projects manifest file before importing. We intend to make updates to the Mixed Reality Feature Tool as we respond to feature requests and bugs.
Backlog
The following list highlights some of the key investments the MRTK team intends to pursue.
Microsoft Github Mrtk
- Platform expansion
- Extensibility
- Modularity
- Accessibility features
- Globalization enhancements
- Cloud service support
- Tools